web.erratica

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Archive for the ‘web Design’


It’s all in the Details

I have been working on customizing a shopping cart for a client recently. As part of the process I found myself redoing the buttons that came with the cart. Initially two things prompted this task. The buttons were ugly and didn’t fit the design of the clients’ site.

Now web folk don’t just fire up Photoshop when its time to make new buttons. Well maybe some do but success is in the details. A good button needs to adhere to conventions, in other words be easily recognizable as a button. Nothing frustrates a potential customer more than difficulty during checkout.

So before I redesigned the odious buttons, a task that took me several tries before I was happy, I decided to do some research.

I took screen shots of a number of different online catalog pages I particularly liked  - studied the buttons and layout and color choices. I also found a wonderful article here: 107 Add to Cart Buttons of the Top Online Retailers  that not only shows a wide range of examples from a number of existing and well known sites, but include statistics on terminology used – for instance Add to cart vs. Add to basket. Add to basket is more frequently seen in the UK and who would think that Buy Now suggests the shopper is finished shopping? These points are important to know.

There is almost no area of web design and development where attention to detail isn’t critically important. This is why it’s important to test on different browsers and operating systems (and get feedback from those who have a slightly different set up if you can). Fonts display differently, Colors display differently. CSS behaves differently. Ok, I’ll reword the last one for accuracy. CSS is what it is. Browsers (can) wear it differently. If you’ve ever seen 5 different people wearing the same dress you’ll know what I mean. That said compliance with standards (geek speak for more browsers getting on board so all will render the same) is getting better.

This is why exhaustive testing by end users is important.

It’s why you’ll know a site designed by pixel perfect designers.

It’s in the details

Accessibility and Standards: Why web designers consider them important and why they should be important to you.

Honestly, web designers are a geeky lot. If you strip away the creative process we give our left brains a pretty good workout. More often than not we’ll meet with a prospective client and try to sell ourselves using our knowledge of web standards and accessibility. “Your site will be built to be fully accessible and standards compliant” we’ll say and wait for the client to look as excited as we are. “Hmm, Where is the benefit to my business” they are surely thinking and “What the heck are standards and accessibility?”

Standards compliant markup means the designer has spent time developing a site using markup that will be read consistently across browsers and has stayed away from using proprietary tags or styles. This is simultaneously a line in the sand and a measure that ensures each person visiting your site will see the same content and receive the same message.

To understand why I say it is a line in the sand you need to understand a little bit of the history and rationale behind the web. Admittedly this is the probably the shortest and most dumbed down history of the Internet on the web but it should suffice.

The Internet began as the answer to the problem of sharing information over vast distances with people who would be viewing it on different computer operating systems. From the very beginning it was about sending the same message to everyone regardless of the differences between their computers. This was not an easy task but HTML was meant to standardize the display.

Initially the intent was to share scientific and scholarly information but it didn’t take long for the advertising and marketing industry to catch on to the vast potential of the Internet.

In fact it took about a nanosecond.

Marketing is essentially visual as almost all relationships start with attraction. The limits of basic html were quickly exceeded and the battle of the browsers began. Proprietary markup was introduced with each new version in the hopes that designers would design primarily for certain browsers thus gently forcing the public to adopt the “browser with the most toys”.

There are still remnants of those days. Occasionally you will stumble upon a site that says “Best viewed in Internet Explorer” but in general designers have realized that new features are best left to the standards developing bodies such as the W3C. Browser developers are expected to adhere to these standards more and more as it is clear to us that clients, designers and the public benefits.

The point is to get the same message to everyone regardless of their browser choice or their computer choice or their operating system. That always was the point.

Accessibility is essentially the same thing but it gives standards a helping hand. Even if you have done a fabulous job making your site standards compliant and every browser is rendering it the same way the individual you are trying to reach may have a hard time reading the type due to vision problems. An accessible site will allow type to be easily magnified. Try control+ or command+ depending on your browser to see this in action. Control or command- will reduce it again. An accessible site will label images and will ease the process of using a form for those who are viewing your site in a screen reader.

Building sites in this way is no longer considered an extra. It shows you are trying to reach out to all, not just some of your sites potential visitors.

And that should help your bottom line as well.

The Fine Art of Saying No

Not all ideas are good ideas and not all web sites should be built.

Now I will tell clients this - gently - and though turning down paying clients might not come naturally I’d like to think integrity can only help the long term bottom line of all.

There was a time I did my best to build what a client requested and rarely second guessed their business plan, idea or pricing structure. I’d like to think that the years spent deploying websites, watching them succeed or fail, and nurturing their growth along the way has taught me something. A few years in I was able to make recommendations that would help the client succeed but its taken me until now to flatly state “Some projects should be turned away”.

In my experience, the two most common conceptual failures appear in e-commerce projects. It’s not true that the ease of putting a storefront up on the web means you can sell anything to anybody for any price you choose.

Will customers want to purchase the product? Is the pricing structure appropriate?

These questions seem obvious yet I’m still trying to salvage a project started several years ago that was initially ill defined but once defined became ill conceived.

If I knew then what I know now I would have said no.

Now all of this naysaying does no good if you send a client away only for them to end up with another web designer/developer who won’t say no and will happily take money for a project that is going to go nowhere.

Explain, in the kindest way possible why you are turning the project away and give them at least one solid recommendation that would steer the project right.

It may help their project or their ability to evaluate other potential developers. At the very least it will be your good deed for the day.

What is a Web Designer?

Maybe we need to answer the question “what is web design” as well.

When I first considered writing this post I knew that I’d immediately have to add that “of course this post is a client resource as those of us in ‘Web Design’ already know the answer“.

Of course that isn’t really true. The definition can be confusing . Even those of us who consider ourselves designers have trouble. Simply reading the job postings will demonstrate this. One company’s web designer is another company’s web developer. Whil one company is satisfied with layout and illustration skills another requires a solid grasp of coding, scripting and software development cycles. So venturing boldly into potentially controversial territory. I’ll make an attempt at defining, or at least narrowing down, what separates a web designer from “someone who makes web pages”. Then I’ll explore what a web designer should absolutely know and some additional (don’t you detest this term?) value added skills.

The first misconception I want to dismiss is that web design is about making a site “pretty”. Its not though it surely doesn’t hurt. The second misconception is that if a person understands Dreamweaver or even html and can use Photoshop or another graphics editing program they can call themselves a web designer.

That misconception is responsible for more built by a relative, designed by a friend and self-created sites well. . .you know. . .you’ve seen them. Frankly thats all some people need but I wouldn’t recommend that particular approach for any site that needs to attract an audience or upon which your business or reputation may depend. If your only knowledge of web design is using Dreamweaver in design view I think it safe to say at some point you will run into trouble and ask for help.

You wouldn’t expect your six year old child to create a gallery worthy painting with the paint set they received for Christmas either.

So web design is not merely graphic design or art. It is not html or software knowledge. What else is it not?

A surprising number of programmers and software engineers out on their own advertise as web designers.

Someone with any, or a combination, of the skills above has made a solid start - its simply that knowledge doesn’t stop there.

Web Design has a lot more in common with Industrial Design than it does with Graphic Design. Think about it. Remember that Buckminster Fuller quote from an earlier post?

“When I’m working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong.”

What this quote means is that all of the skills mentioned above, in combination, come into play as well as a number of additional skills. The site should be beautiful. It should be functional. It should be easy to navigate.

Web projects are problems that need a solution. A good web designer will know how to separate the pertinent from the immaterial and will work out a solution that addresses those specifically. Unless your project is on an extremely fast track a wireframe diagram will be created at this point. This is much more about placement and how items are weighted on the page than look and feel. The point of a wireframe is to work out a layout that solves the unique design problems of a project.

A web designer needs to be able to grasp the nature of sometimes large amounts of content and understand how to make that information easy to find and navigate. Web designers are often the professional closet organizers of web content and this part is known as information architecture. This, as well as a number of skills and or knowledge areas to follow, is critical enough to the success of a web project that there may be a dedicated team member specializing in this one aspect of the whole if the project is very large.

More to come on this post. Return for more on usability, web standards, browser compatibility, color theory, creativity, css, seo . . .